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/// \file engine/config.hpp
/// Test suite configuration parsing and representation.

#if !defined(ENGINE_CONFIG_HPP)
#define ENGINE_CONFIG_HPP

#include "engine/config_fwd.hpp"

#include "utils/config/nodes.hpp"
#include "utils/config/tree_fwd.hpp"
#include "utils/fs/path_fwd.hpp"
#include "utils/passwd_fwd.hpp"

namespace engine {


/// Tree node to hold a system user identifier.
class user_node : public utils::config::typed_leaf_node< utils::passwd::user > {
public:
    virtual base_node* deep_copy(void) const;

    void push_lua(lutok::state&) const;
    void set_lua(lutok::state&, const int);

    void set_string(const std::string&);
    std::string to_string(void) const;
};


utils::config::tree default_config(void);
utils::config::tree empty_config(void);
utils::config::tree load_config(const utils::fs::path&);


}  // namespace engine

#endif  // !defined(ENGINE_CONFIG_HPP)
